Sunday, 23 October 2016

Maya - Walking

This week we worked with a model of a little green man. With this, I was able to key frame out the movements for a walk, then add in the inbetweens to make the actions more smooth. I also included the secondary action of his eyes blinking on occasion in all of these videos.


The above was my first try at making the character walk. It moves a bit fast and the actions still seem a bit stiff.

Next I tried it again, this time starting from a stand still and coming to a stop. I included some squash and stretch on this one too to add a bit more personality to his walk.


After I'd completed a second walk, I thought I'd try make him jump from one spot to another. I think the jump itself is a little bit slow, but I'm happy with the way he lands and comes back up to standing straight.



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